Pandarian Toys

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Pandarian Toys

Post  Fitsi on Tue May 07, 2013 1:40 pm

So I took the day off work to care for my sick husband, but he is asleep. Normally I would just play Warcraft, but there is maintenance...

Instead I surfed obscure WoW objects and info (because I am totally obsessed, apparently) and thought I'd share some of my favourites.


Useful Items


Rod of Ambershaping
Use: Encases the target in amber, preventing all action for up to 1 min. Any damage caused will break the amber. Does not work on players or targets above level 94. (5 Min Cooldown)
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This item ~CAN~ be used in challenge modes. I feel like 4 of them used together in Mog Palace could either entirely remove the wandering patrol after the elevator. Or the tank coul pull the last 4 dogs to the room entrance, CC them all for 60 sec and burn the boss. Im sure there are other uses all over the place. I think walking near the CCed enemy will put you in combat though so most useful when you can go around a pat or when you only need 60 sec.



Salyin Battle Banner
Use: Blend into the shadows for 1 sec and summon a Salyin Warscout. The Warscout will draw the attention of nearby monsters and run into the distance. (10 Min Cooldown)
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You do drop combat when you use this. I guess this would have been way more useful before we all hit 510 ilvl and could rip any mob apart. Only useable outside.



Hardened Shell
Use: Throw a hard shell, dismounting the target. Unusable on targets above level 94. (15 Min Cooldown)
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It has a cast time so you cant use it on your mount to dismount someone and kill them with fall dmg. It is usable in a BG though and has a 40yrd range. I want to get me one ASAP.



Elixir of Ancient Knowledge
Binds to Battle.net account
Use: Increases experience gain by 300% for 1 hour. Does not work for players above level 84
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Stolen from the comments;
At level 42, with rested exp, with 35% heirlooms, fast track 10%:
Mob kill: 670 experience (+312 Rested bonus) without the elixir (+45%), and 2056 experience (+1028 Rested bonus) with it. (+790%)
Quest: 6308 experience without the elixir (+45%), and 19,358 experience with it. (+345%)

From the test you can see that the exp gain from armor, elixir, rested, and guild should all stack.
Note, that I've listed the exp increase as '+790%' as thats how the item tooltip lists the increase.
This is of course the same as 890% total (900% with the pirate ring).

Consumed on use.



Ai-Li's Skymirror
Use: Take on the slightly shimmery appearance of the target for 10 min. (1 Hour Cooldown)
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Ideas in the comment section. Pretty cool way to get a ridiculous transmog.



Magic Banana
Use: Toss a magic banana on the ground, which will trip up the first person to walk over it. (2 Hrs Cooldown)
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"When someone walks over this, they actually perform the slipping animation AND become immobilized for a very short period of time... Perfect for when you are racing someone to a rich trillium vein!" HAHAHA



Battle Horn
Use: Blast a blaring horn, attracting enemies within 40 yards. (2 Min Cooldown)
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Things it does:
Deal exactly 1 threat
40-yard range
1.5-second cast that can't be kicked or silenced (i.e. physical ability)
Things it does not do:
Tag mobs (i.e. other players can take the mob and its loot from you if they hit it before you)
Taunt mobs (i.e. it doesn't apply a debuff that prevents mob aggro from leaving you)

IMO - Best for AoE farming cloth or something



Those were my favorites though there are plenty more toys.
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Fitsi

Posts : 293
Join date : 2012-08-01
Location : Canada

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